June 28
Preserving Play
12h45-13h00 Opening remarks
13h00-14h00 Keynote address: James Newman, Bath Spa University (United Kingdom)
Session 1
Challenges to Preservation
14h00-15h15
Chair: Carl Therrien
“Medieval Performance and Child’s Play: The Difficult Task of Preserving English Cultural Heritage through Games”
Ashley Brown, Brunel University (United Kingdom)
“Quelqu’un possède déjà ce jeu! Pour un rapprochement entre les chercheurs et les collectionneurs”
Adam Lefloic Lebel, Université de Montréal (Canada)
“What Game Historians Need From, and the Purposes of, Game Archives”
Mats Björkin, University of Gothenburg (Sweden)
15h15-15h45 Break
Session 2
Emerging Archives
15h45-17h00
Chair: Mia Consalvo
“Preserving Chirachi: Reading and Curating the Paratext of Game Center”
Jérémie Pelletier Gagnon, University of Alberta (Canada)
“Crowd Funding Campaign in Creation of Game Historical Awareness: The Finnish Museum of Games and Authorization of Heritage”
Jaakko Suominen, Anna Sivula, University of Turku (Finland) & Maria B. Garda, University of Lodz (Poland)
“Techniques of Retrogame Archeology”
John Aycock, University of Calgary (Canada)
17h00-18h00 Keynote Address: Iain Simons, National Video Game Arcade (United Kingdom)
June 29
Prolonging Play
13h00-14h00 Keynote Address: Sean Tudor, Canada Science and Technology Museum
Session 3
Alternative Archiving
14h00-15h15
Chair: Bernard Perron
“Speedrunning as Museum of Accidents: Contesting Virtual Spaces with Speed and Tactics”
Rainforest Scully-Blaker, Concordia University (Canada)
“The Historiographical Agency of the Hunter. An Archeology of FPS Gameplay”
Hugo Montembeault, Université de Montréal (Canada)
“Youtube comme prolongement de l’expérience vidéoludique”
Francis Lavigne, Université de Montréal (Canada)
15h15-15h45 Break
Session 4
Building Bridges
15h45-17h00
Chair: Kelly Boudreau
“User Guides and Mirrored Minds: Initializing Timothy Leary’s Software”
James Hodges, Rutgers University (United States)
“Putting the Old in Oldhammer: Tabletop Memory Work”
Samuel Tobin, Fitchburg State University (United States)
“The Invisible Hand, Copyright at the Preservation Game “
Olivier Charbonneau, Concordia University (Canada)
17h00-20h00 Retro cocktail event
June 30
Remixing Play
13h00-14h00 Keynote address: Lori Emerson, Media Archeology Lab, University of Colorado at Boulder (United States)
Session 5
Hacking the Platform
14h00-15h15
Chair: Alison Gazzard
“Pirates, Platforms, and Players: Hacking as Remix and Post-Consumer Fan Histories”
Skot Deeming, Concordia University (Canada) & David Murphy, Ryerson University (Canada)
“The Clone Wars: Cloning and Piracy in the Establishment of a Brazilian Video Game Culture in the 1980s”
Emmanoel Ferreira, Universidade Federal Fluminense (Brazil)
“Portrait of the Filmmaker as Preservationist. Found footage films and the paradoxical salvaging of Video Games. The case of Lasts Days in a Lonely Place (Phil Solomon, 2008)”
André Habib, Université de Montréal (Canada)
15h15-15h45 Break
Session 6
Innovation and Hybridization
15h45-17h00
Chair: Maude Bonenfant
“‘Appuyez sur X pour déplacer le pion’. Hybridation et transmédialité dans le jeu contemporain”
Alexandre Poirier (Université de Montréal, Canada)
“The First Freelance Game Designer and the Origins of the Eurogame: Sid Sackson and the 1960s Board Game Industry”
Alexander Bevier, New York University Game Center (United States)
“Old but New: When Game Design and Innovation Turn Video Game History into Uchronia”
Dominic Arsenault, Université de Montréal (Canada)
17h00-18h00 Keynote address: Sylvain Savard, Stéphanie Blais et Guiz de Pessemier, from Outerminds (creators of PewdiePie : Legend of the Brofist)